Day 157 of writing every day.
Everyone who’s kind of into retro-style pixelated games with a farming aspect has probably already heard of the hit game Stardew Valley. I picked it up some years ago to play it single player, but never got around to completing the game in the sense of finishing the quests/storyline.
A few years ago, if I remember correctly, the game became multiplayer supported, allowing friends to play together through LAN or online. It was only recently though that I picked it up and started playing the game again with a friend after we talked about games we could play together.
The multiplayer function isn’t anything big in terms of changing gameplay. There are settings by the host that can change how money is shared and the amount of farmhouses in the farm area there are, but the game is played the same. You are a newbie farmer who left a depressing office job in the city because your grandpa gave his farm to you in his will, and you wanted to start a new life.
Although the idea that two farmers working the same plot would make things easier, it’s not necessarily the case. Time passes the same, so if you’re sharing tasks to complete, such as farmwork, things do get done quicker. But you spend money just the same and unless you’re raking in more money, buying seeds and planting them still forces you to stick to the same pace as you would farming alone and harvesting crops once they’ve matured.
Staying organized becomes a challenge as chests become littered with items that you and your friend(s) find. Unless some sorting system is made and followed, it’s going to be difficult trying to find where things are when you need them for a quest or for crafting.
The game is a pretty chill experience and I would give it a thumbs up for enjoyability. But after a while, a change in pace would be appreciated, so my friend and I might move on to something else in the future before we reach the end of the storyline.
Thanks for reading!